I’m a big fan of the Armored Core series. Ever since I sat down and beat the crap out of Armored Core: Masters of Arena, I’ve been hooked.
For those of you not familiar with the series: it’s the Gran Turismo of giant robot games. Basically, you play a Raven (name for an Armored Core pilot) who pilots a giant mecha (the Armored Core). You’re a mercenary, so your main goal is determined by the highest bidder, though they always manage to work a bit more than that into the story. It usually revolves around warring companies fighting over the last scraps of humanity sometime in the future.
That’s not why the game is so cool, though.
What makes Armored Core the mecha game is customization. You don’t just pick a prefab mech, slap some weapons on, and have at it (ala Mech Warrior). Oh no: you build the most fantabulous, most splendiferous, most bad-ass, biggest mama-jama mecha your money can buy, from the ground up. Head, arms, torso (core), legs, boosters, radiator, FCS (Fire Control System), generator, optionals, insides, extensions, back units (both left and right), and arm units (both left and right) are all up for your choosing, and to finish it off, slap on a custom paint job and unique emblem so everybody knows not just how kick-ass you are, but who you are.
That’s right, boys and girls. Armored Core is the end-all be-all of big bad-ass mecha customization. Tank treds, hover legs, weapon arms, radar-equipped head units, internal mine throwers, rear-mounted dual missile-launchers (with four-way warheads), laser rifles, energy shields, mega boosters: this game has it all. There’s just no better feeling then custom building a mech to your specific style of play, then watching as it drops to one knee, linear cannon extending, and laying waste to everything in sight.
The only reason I can think of that this game isn’t as big as, say, Metal Gear or the aforementioned Gran Turismo are the controls. You actually need to use every button on the controller. Some games have something mapped to every button, but you rarely actually need to use them all. Not so with Armored Core: every button on the controller is important, especially in the heat of combat (where you’ll be spending most of your time). It takes a lot of skill to change view, switch weapons, boost, and land solid hits on your opponent in this game. It’s also one of the reasons I doubt it will ever appear on another system: their controllers just aren’t equipped to handle it. Hell, the PS2 controller is barely equipped to handle it.
If you haven’t played this game, I highly recommend it. The controls are definitely an acquired taste, but if you can get past those, it’s all good. There’s just nothing else like this, anywhere, on any system (console or PC).
Actually, I had started this post with the intent of discussing the first robot customization game I ever played, way back on the Sega Genesis: Cyborg Justice. It’s not nearly as cool as Armored Core, though, and the controls are even more horrendous. So just go get Armored Core (and a PS2, should the need arise) and get cracking.
